Because of many economy related changes I highly recommend starting a new save! Existing saves only partially benefit from these changes.
New
- Added fleet management: If you upgrade your ship type the old one will become a ship in your fleet. You can also buy additional ships. When you hire a captain for a fleet ship they can do automatic trading or automatically supply the buildings you own.
- Added ability to sell owned buildings back to city.
- Added a citizen limit to islands to prevent fast growth from ruining an islands economy.
- Added famines to islands. Islands with a famine will pay a lot more for food.
Changes
- Improved treasure hunt we some dialogs/decisions.
- Updated some UIs for better usability.
- Changed default buildings for plantations and mines.
- Changed how plantations and mines produce their main product.
Fixes
- Fixed pirate ship attacking docked ships.
- Fixed total net worth and coins per day display not accounting for buildings on islands that don't belong to your nation.
- Fixed being able to trade with islands where your reputation is "hostile".
- Fixed being able to buy buildings on plantation or mine islands.
- Fixed cooldowns not being saved.
- Fixed some translations.
- Fixed some UI issues.
You found a bug or have an idea for the next update? Then join the Discord server: https://discord.gg/y68nXD5bPz
