Third-Person View Introduced & Controller System Improvements
This update introduces one of the most important gameplay additions so far: Third-Person View.
Alongside this feature, the character control system has also been significantly improved and refactored.
New Feature – Third-Person View (TPS)
A Third-Person camera mode has now been introduced.
Players can now experience the game from a TPS perspective, providing a better overview of movement and the surrounding environment.
This feature became possible thanks to major improvements in the underlying character controller architecture, which is now cleaner, more flexible, and easier to expand in the future.
Improvements – Character Controller Optimization
The player movement and control system has been heavily reworked.
- Cleaner and more maintainable code architecture
- Improved responsiveness of character control
- Stronger foundation for future camera and movement-related features
- Internal changes that enabled the addition of Third-Person View
A large amount of code was changed in this area, resulting in a much more polished and scalable system.
Fixes
- Fixed an issue where hosting via Steam could fail to start properly
