Playtest 1.1 Update
Employees, thank you for being early on! We heard your feedback.
Share your thoughts here, or in-game.
This update includes:
Enemy pacing improvements: Enemies won't overwhelm you too early!
New Threat Level system: Danger increases as you progress.
New Off screen indicator: You'll know where to go, even if you aren't looking at the drop point. (At a certain range)
Enemy Navigation fixes: Enemies are less likely get stuck near stairs.
Additional Improvements: Improvements in exits, graphical glitch fix in low settings, animation improvements.
More improvements are coming soon!
Join now. Playtest closes 23rd February, 2026 (7 Days Left📅)
Click on "Join the Playtest" button to get access!

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