
Alternate outfits for all the romanceable characters!
Each romanceable character now has a set of alternate outfits that you can toggle on and off. These outfits include new clothes, new hair, new makeup, and new body types. Along with these new outfits are new profile pictures, follower icons, and other UI elements for the updated looks. Outfits can be changed per character, so if you prefer the old looks for some of the characters, it's easy to mix and match.
Also included in the update is a demonstration map accessible from the main menu that lets you view and equip the new and old outfits. Outfits can also be changed in the settings menu during gameplay, but will require a level load to take effect.





In celebration of this update, the game will be on sale for 25% off for a week, so if you have any friends waiting to pick the game up, let them know!

Added alternate outfits for all romanceable characters
Added a display room to view and equip the alternate outfits
Added an outfits section to the settings menu to change outfits during gameplay, but they won't update until a new level is loaded
Fixed an issue where Marya wouldn't spawn at the table after having the convo with her where she's jealous
Fixed an issue where Lilith's Nightstalkers didn't have their spawn effect
Fixed an issue where one of the songs wouldn't loop in Downtown
Changed Emily's model in the epilogue to her overweight model
Removed two erroneous tool tips from the settings menu
Added the ability to quickload during the fade from a follower dying, getting detected, or killing the festival target
Changed two of the bosses to have reduced damage and accuracy while nude
Improved the Magnus nude model neck seam
Removed the physics from the pineapple from the epilogue cutscene as she was a fickle mistress
Disabled followers on the hospital level
Fixed two spelling errors in Samael's extra dialogue after coming back from the Hospital
Increased the size of the censor on Marya's post altar romance cutscene
Added a censor to Courtney's dance
Fixed an issue on the main menu where if you hit a different button before the screen shifted it would cause a glitch with the menus
