- Reduced the length of the startup videos on launch from 16 seconds to 11
- Improved the console on the main menu to not lose mouse focus after executing a command
- Fixed an issue where the player's arms wouldn't disappear in time for the cutscene where Megan gets out of the shower
- Fixed an issue where enemies wouldn't flinch when shot. I'm pretty sure this was accidentally disabled since before release and I somehow didn't notice until now (I'm an idiot)
- Fixed an issue where when you tripped an enemy by shooting them in the foot, their tripping animation would sometimes get interrupted
- Fixed an issue where following the Magnus boss fight, if you watched the first cutscene but skipped the second it would cause problems
- Fixed an issue where the player could only get resupplied or healed once when summoning a follower from the phone
- Fixed an issue where if you gave Marya a movement command before she ran into the room in the hospital it would cause her to run away after the cutscenes
- Added the last of the remaining assets for an upcoming update
- Added footsteps to a separate sound class and added a volume slider for footsteps in the audio settings menu
- News and updates
- Libertine: King of Hearts
- Update Notes for April 23, 2026
Source: Steam Community (opens in a new tab)
