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Features
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- Simplified Chinese now an available language.
- Party Preference Clause — adds +1% party power per honored member in the party. A reason to keep your favorites grouped.
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Quality of Life
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- Signing and contract extension modals now pre-select the adventurer's requested clauses by default.
- Crafting Panel's materials list now has a Craft button right alongside the existing Buy button.
- Recruit list (Adventurers sub-tab) now shows Commander Score and Notes columns, so you can scan candidates the same way you scan your existing roster. This is a work in progress that I'm exploring, hit me with your feedback.
- Auto-deploy directives now cover Military Joint Operations alongside the other deployment types.
- Crown Admin probationary condition rewritten from the vague "outstanding disputes with rival guilds" to "Resolve your nemesis rivalry within 6 weeks (see Nemesis tab in CCL)." An :crossed_swords: Open Nemesis Tab → button on the notice jumps you straight there to monitor the rivalry and the auto-spawned Diplomatic Summit quest.
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Bug Fixes
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- Tommin's welcome letter no longer contradicts established lore.
- Treasury transactions now stamp with the date of the activity that produced them, not the tick that processed them — the ledger reads chronologically again.
- Registry Wage column now displays the correct value.
- Movement Log captures trade events from all five trade handlers (some sales/swaps were silently unlogged).
- Movement Log now covers two handlers and two renderer cases that previously fell through cracks — entries that used to vanish or render blank now display correctly.
- Auto-training stops cleanly when a manually-locked program's stats have all reached their ceiling, instead of churning idly week after week.
