Patch Notes – Latest Update
This update focuses on improving progression feel, reducing early friction, and tightening up responsiveness across core systems.
Progression & Balance
Skill points doubled
Players now earn twice as many skill points, giving more flexibility in builds and allowing for greater player agency across Guardians.
Skill system rebalanced
Adjustments made to ensure the increased skill points don’t break progression pacing. Builds should feel stronger, but still require smart decisions.
Gameplay Improvements
Bonus objectives now start earlier
Bonus objectives can now trigger from Wave 3 (previously Wave 5), giving players more opportunities earlier in a run.
Increased bonus objective chance
Slightly higher chance for bonus objectives to appear, making runs feel more dynamic and rewarding.
Map 1 cleanup
Removed unnecessary fences that were blocking movement and causing frustration. Early gameplay should now feel smoother and less restrictive.
UI & Responsiveness
Fragment counter now updates instantly
The fragment counter now refreshes immediately when upgrading a spire, improving clarity and responsiveness during gameplay.
Fixes
Fixed TikTok link
Corrected an issue with the in-game TikTok link.
