Thank you for playing Jigokuraku: BATTLE IN HELL'S PARADISE.
For everyone starting their ParaBat journey on the new stage of Steam,
here's a guide to the various stats of your Allies and how to strengthen them.
◇What Are Stats?
Stats represent the individual abilities of each Ally.

- HP
When an Ally's HP reaches 0, they are defeated and can no longer participate in battle.
You lose the battle when all Allies' [HP] reaches 0.
- Attack Power
The higher [Attack Power] is, the more damage is dealt to enemies.
- Defense
The higher [Defense] is, the less damage is taken from enemies.
- Speed
At the start of each round, Allies act in order from highest to lowest [Speed].
- Dodge
Affects the chance of [Dodge] activating, which prevents damage.
- Critical
Affects the chance of landing a Critical, which deals increased damage. The higher [Critical] is, the more likely a Critical is to occur.
- Critical Resistance
Affects the chance of [Critical] occurring, which deals increased damage. The higher Critical Resistance is, the less likely [Critical] is to be received.
- Critical Damage Increase
Increases damage dealt when your [Critical] occurs.
- Critical Damage Reduction
Reduces damage taken when an enemy's [Critical] occurs.
- Debuff
Affects the chance of [Debuff] succeeding. The higher Debuff is, the more likely a [Debuff] is to succeed.
- Debuff Resistance
Affects the chance of receiving [Debuff]. The higher Debuff Resistance is, the less likely you are to receive a [Debuff].
- Healing
Affects the amount of healing when healing. The higher Healing is, the greater the healing effect.
- Healing Effectiveness
Affects the amount of healing received. The higher Healing Effectiveness is, the greater the healing effect.
- Damage Increase
Increases damage dealt.
- Damage Decrease
Decreases damage taken.
- Final Damage Increase
Increases the final amount of damage dealt.
- Ceremonial / Conquest Damage Increase
Increases damage dealt in Ceremonial Matches and Conquest.
Has no effect in other battles.
- Ceremonial / Conquest Damage Reduction
Reduces damage taken in Ceremonial Matches and Conquest.
Has no effect in other battles.
The stats you should prioritize depend on the Ally's role. For example, Healers benefit from [Healing], while Defenders benefit from stats such as [Defense] and [Critical Resistance].
Use Equipment, Active Skills and other effects to strengthen the stats that best suit each Ally!
◇How Can You Strengthen Stats?
Stats can primarily be strengthened through the following methods.
- Level Up (Level Resonance / Resonance Ascension)

Use [EXP Potions], [Advanced EXP Potions] and [Gold] to level up Allies and increase Base HP / Attack Power / Defense.
- Limit Break / Awakening

Use the corresponding Ally's [Souls] to perform [Limit Break] and [Awakening] and increase Base HP / Attack Power / Defense / Speed.
- Equipment

Equip Allies with [Equipment] and [Engravings] to increase Base HP / Attack Power.
Equipment has Passive Skills that can increase various stats through the [General Passive Skills] and [Exclusive Passive Skills] of [Exclusive Equipment] and the [Resonance Passive Skills] of [Resonance Equipment].
Also, [Resonance Equipment], [Exclusive Equipment] and [SSR Engravings] have [Polished Passive Skills] that can further increase stats through Polishing.
- Bond Rank

Complete [Bond Missions] or give [Gifts] to the corresponding Ally to increase Base HP / Attack Power.
[Total Bond Rank] increases based on the combined Bond Ranks of each character.
Increasing [Total Bond Rank] can strengthen Base HP / Attack Power / Speed / Dodge / Damage Increase / Damage Decrease / Final Damage Increase for all Allies.
- Training Grounds

Spend [Training Potions] obtained from Alliances and various Trials to strengthen selected stats for all Allies at each Training Ground.
- Archive

Meet certain conditions, such as obtaining Memories or refining Equipment, to increase Base HP / Attack Power / Ceremonial / Conquest Damage Increase / Ceremonial / Conquest Damage Reduction for all Allies.
- Profile Frames / Titles

Obtain and unlock [Frames] and [Titles] with battle effects from your Profile to increase Base HP / Attack Power for all Allies.
- Effects During Battle (Active Skills / Passive Skills / Ultimate Skills / Memories)

When Allies' [Active Skills], [Passive Skills] and [Ultimate Skills] or Memories' [Passive Skills] activate during battle, certain stats can be temporarily increased.
If you get stuck, don't just level up your Allies. Try using the methods above to strengthen their stats even further!
In particular, adjusting Equipment Passive Skills to better suit your Allies or changing your party's
Memories and Allies based on the enemy's behavior can greatly increase your chances of winning!
Also, battles aren't determined by Total Power alone. [Hindering], [Restorative], Ally roles and other factors can significantly affect how your Allies perform in battle.
Each Ally has different Active Skills and Passive Skills, so be sure to experiment with different parties!
More and more new Allies are being added. What parties have you been using lately?
If you have a party that's unbeatable in Shinsenkyo or one that never loses in Ceremonial Matches, let us know in the comments!
As always, if there's a topic you'd like us to cover next or something you'd like us to explain in more detail, let us know in the comments!
If you found this guide helpful, we'd really appreciate it if you could give it a positive rating!
Thank you for your continued support of Jigokuraku: BATTLE IN HELL'S PARADISE.
