v0.79.16
Here's another patch with some fixes and improvements. Thanks for all the F3 reports, the great feedback and WOW, you are creating some truly amazing taverns with Update 2!
Improved: You can now right-click burning objects to instruct your staff to fight the fire.
Improved: The Tavern Log now opens faster with long-running taverns.
Improved: The "Reserve all in room" storage shelf option now asks for confirmation.
Improved: Competitors in the Harvest Festival now gain fewer points on the last day of the festival (but more on other days).
Improved (Design Mode): Holding Shift while rotating with the gizmo now enables Rotation Steps.
Improved: Clean and undamaged furniture has lower fire risks.
Improved: Storage slots are now preferred if their reservation matches exactly (instead of just the type).
Improved: Meal designer now previews flavour even when not every slot is filled yet.
Improved: When deleting a variant from the Build Menu, the variant panel no longer closes.
Improved: Removed slight stutters when side dishes ran out or stock changed.
Improved: When using online features (like importing a share code), we now show a message if the login fails.
Fixed: In Domhain, during the Shop Challenge clan members could stop buying the goods you were supposed to sell them.
Fixed: In rare cases, staff could spend days repairing furniture without ever finishing it.
Fixed: In rare cases, when Janitor were interrupted while cleanning, ash and dirt was stuck on the floor.
Fixed: Some story events could set the tavern on fire even with fires turned off in the game settings.
Fixed: Chefs didn't finish baking bread in busy taverns, causing no side-dishes to be available.
Fixed: In Halflington, the stage couldn't be sold after the Harvest Festival ended.
Fixed: In rare cases, infestation nests in tight locations couldn't be removed.
Fixed: Saving while rotating the camera with the mouse could break object selection.
Fixed: A Dogsbody with the Stocking duty set to Prioritized still went digging or building before inspecting stock.
Fixed: In some cases, a patron could wait forever for their order when Chefs whent off shift.
Fixed: In rare cases, a patron checked-in to a bedroom would stay forever waiting at the bar, instead of going to bed.
Fixed: Patrons wanting a drink (or food) would wait in taprooms that didn't offer any.
Fixed: In rare cases, a Food Window slot stayed blocked by an invalid order.
Fixed: A "Visiting Groups" notification sometimes didn't disappear after a story event.
Fixed: A Server interrupted while wrapping a shop item caused an error.
Fixed: Patrons pulled into a fight when they were about to leave would rate the tavern twice.
Fixed: Earthquakes could continue from another save, after loading a level.
Fixed: With "Run Game In Background" on the music was muted (when it shouldn't be).
Fixed: In rare cases, the clock in the status bar could stop updating.
Fixed: Patron ratings could overlap name tags or other visuals when zoomed out.
Fixed: The "Expanding your tavern" guide could start in the Item Workshop.
Fixed: Small translation errors in Ukrainian and Chinese.
Fixed (Design Mode): A copy of a decoration could leave behind a phantom object.
