Beatshift Arena — Update 0.13.1 & 0.13.2 + Playtest Now Open!
The playtest is now open! Jump in and let us know what you think.
Here's what's changed since 0.13.0:
Added
- Double-tapping gravity reorient now snaps gravity back to normal (down) — no more getting stuck sideways
- New JoinHold input (gamepad West / J on keyboard)
- Wishlist plea shown on first launch
- Demo credits now always appear after online matches
Fixed
- Multiplayer music now stays beat-aligned for all players — clients were previously running slightly ahead of the host
- Grapple slam no longer leaves you aim-locked or stuck on the slam camera
- Death animation reliably plays on clients
- Missile team color now shows correctly for clients
- Post-match UI recovery watchdogs — no more soft-locks at end of match
- Credits no longer soft-locks when a menu is open
- Cursor stays visible in UI modes
- Camera blends correctly on respawn after dying mid-slam
Changed
- AI bot profiles now randomized per-match (deterministic, varies each game)
