If you're reading this - you are already a special type of person, and you can make the difference! The demo for Gee, Tea, Eh, Seven? is LIVE, with more than 60 added features ːsteamhappyː since the last post!! I've been REALLY busy, I'm just bad at marketing (or rather, I want to keep building for you, instead of shouting about it ><)!

What you'll find in the demo are the following:
A fully-voiced tutorial/prologue with action scenes, and backstory! Setting up our players for a storyline they can get invested in is important to us
Massively upgraded visuals, better cars, colour grading, water systems, skies, weather, etc!

Special customers, a rush mechanic, combo streaks
You can swim, pilot a boat, or fly a chopper! (But only in the demo and if you can find them ;)

Hijacking a cab lets you run taxi missions, which is great for "lawful" after-hours income
Sabotaging a rival is now possible, as is stealing from them, buying them out, poaching their customers, or dispersing their queue!
A flyer mechanic is the first of many "conversion" mechanics you'll pick up to drive customers to your shopfront, to keep your lines filled and the till ringing

Shopping mechanics are in for those who love restocking! (But you can always arrange for deliveries and even get employees to stock!)

Employees now level up over time! Planned: questlines for each which let you unlock hidden perks
The player now has a full skill tree system with THREE different trees to explore. Want to brew tea all day? All yours. Want to sneak around or drive like a maniac for more delivery or taxi income? Sure. Want to just bulk up, dominate combat and raids, and intimidate poor customers on the street into buying your stuff? ... s-s-sure man...
Shop decor and placeables, with a plan to eventually have "cafe"-style sitting and serving!
After-hours actions and secrets for you to uncover
Much care has been taken to make the world more alive. Denizens of Tiger City now talk to each other, sit next to each other, defend each other (from you, presumably), they can call the cops on you (!) (but you can interrupt this process), and they enter buildings, come out for lunch and dinner, etc. And yes, they can fight each other.

I've put so much of myself into the project, 7 days a week, 15-21 hours a day, for the last few months. I really want this to be an experience for you. I'll continue working hard throughout all of next week so if you would join the Discord or just comment under these community posts any issues you run into, ideas, and areas you feel need work, please tell me!
A guy called Steve did leave a comment and it helped me bugfix something within 3 hours! So all I need now -- is YOU, the player, the person, the gamer, the soul I can start a conversation with. This is your game as much as mine. Come join the conversation! (And I'm serious, if you want to do paid voice work, I'll find something!) Until then, the grind continues!
Xoxo,
Jay from Team Moo
