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Patch Notes - Last update before release

General

- Update to 4.11 (UE4)

-> hopefully this will fix the issue of the non-working trigger in the tutorial. Please let us know if you still encounter this bug !

- Correction of a few spelling mistakes

Bugs fixing

- Need to catch twice the bouquet of petals (final choice)

- Wrong positioning of animal spirit petal hitboxes

Visual polishing

- General ambiance become less dark (especially floor)

- Numerous assets have been reworked

- Stage has been improved visually (details, textures, etc)

- Rework of the in-game controllers, lightorch (left hand) and cage (right hand)

- Particules from caught petals in the cage are now drawing vegetal forms and are graduated in function of player's hand movement speed

- Aura has been added around the bouquet of petals

- Rework of statue modelization and collapse animation

- Modulable skybox during final choice phase

Interactivity

Intuitivity about actions required:

- Cage (right hand) is disactivated when not useful

- Setting is destroyed before final act to prevent the player from trying to get petals from the dancer

Petal catching:

- Animal spirits no longer goes straight on the player

- Animal spirits animations / reactions are more various

- Chimp petal hitbox has been extended

What's coming next for the final release ?

- Implementation of an in-game illustrated book on which the voice over will be transcripted (like subtitles). It will also act as a new interactive asset, which gives the ability to the users to decide themselves when they want to go to the next stage.

- French, English (new ones) and Chinese voice-over !

- Better transitions in-between scenes instead of fade-to-black

- some mysterious Steam achievements ;)