Dev Update v0.5.0
## GAMEPLAY
Bombs and machine guns added to the game
Bombs and machine guns can now be purchased with gold during a round
Bombs can now be placed on blocks and will explode after a few seconds, dealing area damage
Machine gun can now be placed as a turret that shoots automatically
Physics for the destroyed blocks is added
All blocks in the game have been given new models
Merchant delivers gold every 15 seconds, with a notification
Direct collect can now be done manually by picking up ores
Direct sell can now be done manually by pressing on the ore icons
Spawning now starts you with 2 bombs
Win condition set at level 50
Talents now lock and unlock based on your current day progression
Day is now saved and displayed on the main menu
Company name can now be set when creating a save
Woodcutting talent added, includes a dedicated worker
Bomb talents added with its own destruction category
Buildings are now managed between runs, not during them
A new currency has been added, Hammers. You earn them between runs for each day survived, and they're used to construct buildings before a round begins
Four new buildings added: Iron Smelter, Lumber Camp, Jewelry, and Oil Refinery
New cards have been added
Hovering over blocks that are not yet mined shows you their value
Pressing on the bombs / machine gun, lets you choose which tier you want to place
Missions now require you to mine any other ores in addition to clay
A lot of new talents have been added
Hero has been removed
The oil map is temporarily disabled, you can still obtain oil production through skill points
## VISUAL UPDATES
The in-game UI and all menus have received a complete visual overhaul
Bombs have a new look, with a fuse effect and a shake animation before they explode
Machine gun has a new firing animation and muzzle flash effect
Ore blocks now choose from multiple models when mined
Ores now display differently based on type, with colored text
Chests have been updated with a new visual
Cards have been updated with a new visual
New cloud variants added to the map
Two new map backgrounds added
Day and night lighting added
Game speed indicator now only briefly appears when speed is changed
New icons for radar, Defender, autosell, and talents
Cart now displays the ore it is currently carrying
Talent tabs cleaned up and fixed
Storage has a new look
Shop has a new look
Trees have been given a variety of new models
Grass has new models
Ground has a new models
New solar panel model
This has been a big patch with a lot of ground covered. We'll be staying in Early Access for now, we're just not quite where we want to be with the game's content yet.
