Please restart Steam or verify your files to trigger the patch.
In the previous patch I reduced contract distribution and rewards.
Turns out that doing both was very aggressive and made the contracts feel not as rewarding to me.
I have re-balanced them with weights and improved rewards.
Contract Distribution Weights
Contracts are now distributed by weighted amounts from 0 to 3, so now NPCs can spawn without any contracts, or as many as three. Two has the highest weight and therefore the highest chance.
Reward Balancing
I have reverted some reward types to their pre-nerf rewards, while keeping others lower.
Bounties are the most lucrative at base, followed by smuggling.
Courier, Survey and Patrol are right around each other.
Each Contract has a "distance bonus" so the farther away it is, the more money it will pay out. This should make every Contract worth much more than the fuel it costs to complete it.
If you have any questions, feedback or bugs to report, please join us in Discord.
Thank you so much for joining me on this adventure, Captains.
|||HopefullyHeroic
