Updates:
Rebalanced Lü Bu’s forces: Lü Bu now starts with 1,000 troops, while his faction’s total strength remains unchanged.
Cavalry and commanders can now dodge melee attacks from non-cavalry units based on troop type and terrain, with a dodge animation and sound effect.
War result details now use a consistent title, and participating forces that never arrived are clearly marked as “Not Arrived.”
Allied armies on the campaign map can now coordinate encirclements across turns, establishing pinning positions before a suitable unit launches the assault.
Any open command menu now closes automatically when a war ends.
The war end date now remains on a single line in the results window.
Commanders with significantly higher Intelligence now gain tiered, diminishing success-rate bonuses when using regular stratagems against less intelligent targets.
