Fixed persistent leaderboard sync failures caused by Infinity values breaking serialization. MAX values now display correctly for players who've hit the ceiling on Total FLOPS and FLOPS/SEC.
Achievement leaderboard has been reset and now pulls directly from Steam achievements (86 total) instead of in-game tracking. Counts will repopulate as players log in.
Also in this update: Optimization patches have been rebalanced. Focus accumulates slower and costs are significantly higher. Locked patches now visually light up when affordable, and active patches glow harder.
