In this devlog I talk about: adding collision avoidance for NPCs, optimization for large resolutions, the Steam page finally going live, localization details and wishlist info - and finally, the last core mechanic of the game: Transfiguration!
- News and updates
- Alchemist
- Devlog #21 /// NPC & Player Avoidance, Res Support, Steam Page & Transfiguration
Source: Steam Community (opens in a new tab)
