Visual Effects & Balance
The windup time for some enemy attacks has been extended, and a flashing telegraph effect has been added. As a result, the perceived difficulty of fighting enemies affected by this change has decreased.
Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.
Source: Steam Community (opens in a new tab)
The windup time for some enemy attacks has been extended, and a flashing telegraph effect has been added. As a result, the perceived difficulty of fighting enemies affected by this change has decreased.