We are honored to announce that Lost Castle is leaving Early Access and officially launching today (Sept 1st, 2016). Thank you for your long-time support!
Update details:
Added:
- 12 brand new background music tracks
- 2 new cutscenes
- Spanish and Russian localizations
- Male and female character sound effects
Optimization:
- Optimized combat animations
- Optimized skill effects
- Optimized menu UI
- Optimized sound effects
- Optimized vibration of the gamepad
- Reduced casting time and movement impairing effects
- Adjusted skill’s values and effects
- Overall texture optimization
Fixes:
- Broken text display
- Merchants take money but don’t give the goods
- Background music doesn’t play
- Some items are ineffective
- Picking up items might crash the game client
- Particle effects display improperly
- Issues with text display
- Compendium display issues
- Characters get stuck after defeating certain bosses
- Gamepad compatibility
- One shot kill of Slime Boss
- Potion effects didn’t display properly
FAQ:
1. Q: When can we expect Online Co-op mode?
A: We started working on Online Co-op at the beginning of July, but due to technical issues, we couldn’t make it before the launch. We are so sorry for that and trying our best to deliver it by the end of September. Thanks for your support and understanding!
2. Q: Will Online Co-op Mode be released as a DLC?
A: No. It will be included in the game.
3. Will the Lost Castle keep releasing updates post launch?
A: Of course. We still have tons of ideas and designs to present, such as new items, monsters and some hidden elements.
4. Is Lost Castle moving to console or mobile?
A: We are planning a console version. Mobile is not on the schedule yet.
Thank you!
Yours,
Hunter Studio
