Version 0.5.1 Hotkey & Menu Improvements
Escape opens Settings when idle: Standard game behavior — Escape still closes modals and deselects first, but opens Settings when nothing to dismiss
F1/F2/F3 now customizable: Help, Settings, and Main Menu keybinds moved to the Keybindings settings panel
New hotkeys: Research Tree (F), Goals (G) — all customizable in Settings > Keybindings
Action panel buttons: Added Research and Goals buttons with icons
Compact hotkey badges: Small key indicators now visible on action panel buttons even in icon-only mode
Bug Fixes
Difficulty persists through prestige: Difficulty setting no longer resets to Medium after prestige
Batch Etcher multi-pass: Now accepts etched, treated, and implanted wafers for multi-pass etching (matching Basic Etcher behavior)
Puzzle scaling fixed: Mini-game puzzles no longer distort when UI scale is changed
Generator puzzle solvability: Fixed 3 causes of impossible puzzles — switches on path tiles, broken diode logic, and scramble override
Research tutorial for experienced players: Tutorial now shows a “Well done, you already figured it out!” message if you unlocked wire bonding before the tutorial triggers
Larger updates coming soon. I aim to get to 1.0 release in the coming month!
