v0.3.4 Patch Notes New: Pipe Direction Blocking
Click any pipe to open a new context panel with compass-layout direction controls
Block specific output directions (N/E/S/W) for tighter pipe layouts
Saved/loaded with your factory
Void Upgrades Rebalanced
All costs increased 3-5x with exponential scaling — VP accumulation matters now
Effects nerfed to reasonable levels (Jam Reduction 70%→55%)
6 new weird/risky upgrades: Void Siphon, Entropic Overclock, Phase Drift, Quantum Tunneling, Void Bloom, Paradox Engine
Transcendent Tier Added
2 new end-game void upgrades (200 + 400 VP)
4 legendary firmware challenges with 100-150% multipliers
6x6 and 7x7 workboards unlocked

Automation Overhaul
CRITICAL: Events no longer break after a few minutes of gameplay
Terminal scripts can now monitor 37 events (up from 13)
16 new Controller actions (splitter modes, merger priority,, calibration)
ResearchCenter, DroneStation, Recycler now controllable
Water Cooling Rebalance
Cooler output doubled, ThermalConnector absorbs more heat
Water heats up from machines and must be re-cooled
Other Highlights
23 new Helena Voss milestone dialogs
Blueprint Controller/Terminal connection preservation
Background variety on map outside factory,
Lithography machine rotation fix
Chemical neutraliser not placeable on floor wings fix
VoidThrower wormhole effects
Firmware medal reduces calibration drift
Firmware broken cases fixed
10+ bug fixes (pipe connections, litho rotation, performance lag, and more)

