
The following changes & fixes are being applied in the 16.18 Release on
THURSDAY, September 24th, at 3 PM PDT.(Pacific Time)


STARTS: Friday, September 25th at 10 AM PDT
ENDS: Tuesday, September 29th at 10 AM PDT
STORE CLOSES: Wednesday September 30th at 10 AM PD
Featuring:
Sentinels Infantry Heroes - Castor & Pollux
Castor + Pollux Unlock Parts
Castor + Pollux Upgrade Tokens
Castor + Pollux 24hr Build Logistics
Castor + Pollux Tech - Son of Tyndareus
Castor + Pollux Tech - Son of Zeus
Castor + Pollux Tech - Children of Leda
Broadside Upgrade Token
Broadside Maxbuildable
CASTOR & POLLUX


Streamlined Research: Research has been reorganized! You will now find research options located in their most relevant buildings (Command Center, Defense Lab, Missile Silo, and the new Mine Factory) for a more intuitive upgrade flow.
NEW! Enhanced Inventory: The inventory screen has been created to provide more clarity. Click the Inventory button while in base to open. Hover over any resource to see a detailed description of what it's used for and how to acquire more.
Contractors Update: Contractors are now untargetable, similar to base trophies.
UI Updates: The Building List and Recon Satellite have been updated to be more legible and match other UI components.
The cost of missing Thorium has been reduced by 90% .

Platoon deployment limit bypass.
Reset expire timer for constructs and bastions.
Animation Fix: A long-standing bug causing unit firing animations to loop has been fixed, resulting in smoother and more accurate combat visuals. As we fix this bug, other animation bugs may reveal themselves, and we will continue to improve our animation system.

HOLDOUT - Players able to “attack move” off the map.
SECTOR BREACH - Pop-up image error.
Cannot Upload/Change Avatar on Kix Website.
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