Hello, gamers!
A few changes to gameplay and some bug fixes were done. Overall, made gameplay more smooth and less confusing.
Patch log:
- Changed dialogue key from "F" to "Space" or "Left-Click"
- Added interaction to briefcase after unlocking, giving extra hint for what to do next
- Fixed issue with player getting "stuck" on corners/wall
- Removed the need for "G" key to exit out of inspector mode
- Simplified bed hiding/checking mechanic
- Added mouse sensitivity slider to settings menu
- Text padding fix, preventing text from getting cut off on certain monitors
- Minor bug fixes
