Project Tower is now available for Playtesting on steam! This will allow much easier communication, and patching as opposed to sending Zip Bombs every couple of days over discord. From the last time you've probably played, quite a bit has been added and adjusted.
The Director now has multiple states it uses when sending enemies, including Drifting (old behavior), Saving (not spending credits to let them build up), and Rushing (scans all lanes, and calculates your weakest lane to rush with a ton of enemies)
Various UI fixes, and sound effects added for multiple towers and UI elements
Per-Tower placement cooldown
3 new towers: Ripcord, Lil' Dumpy, BFL-3000.
And so much more! (i did a lot of balancing while high so the game feels nice now :) )
I will also be enabling Friend invites to this playtest, so if you know anybody who you think would like to shape development and play a free game while they're at it, please invite them!
