Hey everyone! Just wanted to give a small update on where Runic Winds is at.
Over the last little while I’ve taken some time to focus on school (I'll be graduating this December!) and some personal time away from development. I’ve still been thinking about Runic Winds constantly (that never really stops), but stepping back for a bit helped me recharge and come back with a clearer head.
Development is continuing, and right now I’m heavily focused on Deepwood Shrine — the first major dungeon of the game. This chapter is shaping up to be a really important moment for the world, puzzles, exploration, and what it means to be a rune bearer. I’ve been building new environmental puzzle systems, refining spells, and making sure this next portion feels meaningful and worth the wait.
Thank you all for the patience, kind messages, wishlists, and support so far. Seriously, seeing people care about this world means a lot to me.
Back to building!
