Before anything else: thank you again to everyone who has been playing, reporting, and sticking with us through this process. Every piece of feedback shapes what this game becomes.
What we fixed:
- Improved dialogue choice menu navigation
- Fixed the dev NPC's position, which was blocking player movement
- Improved dialogue in the language quest
- Arcade machines can now be replayed after completing the skate quest
- All quests can now be completed before the run ends
- Added sound effect to the goal
- Fixed the Noob arcade achievement not triggering correctly
- Added a new Steam achievement
- Added dialog to the pet rat
- Standardized the item acquisition system at the restaurant (all purchasable items now go through the shop, previously some were bought through dialogue choices)
- Fixed the cutting board becoming available before completing the requirements for the first job
- Rebalanced the house price from 1000 to 750
- Increased vehicle speed
- Fixed scrolling on the card trading screen
Known issues:
- The "getting late" notification may occasionally stay on screen longer than intended
- After passing out, the hospital dialogue may occasionally get stuck
- Some sound effects still need fine volume adjustments
Found a bug? Come talk to us on Discord, your reports go directly to the team.
— Mon Ami Interactive
