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08/07 (Fri) Update - New Challenge Mode & Bug Fixes

Version 1.2.9

- Added the new Challenge Mode [Unity] - Nireph now supports nearby Nightmoss by healing them or granting a buff (+50% Attack Speed)

- Clearing [Unity] unlocks a new Nireph summon in the Test Room with these support behavior patterns.

- Renamed cutscene titles in the cutscene list.

- Added sound effects and visual effects when items drop from destroyed objects.

- Improved lighting in boss rooms.

- Fixed an issue where the sleeping Nireph on top of a box would not disappear after finishing its animation when attacked.

- Fixed an issue where the Scrap Hammer effect could activate inside hot steam and flame traps.

- Removed unnecessary stat values displayed after item descriptions in the Tab UI.

- Fixed a missing pillow for the Sleepwalking Nireph (Mini) summon in the Test Room.

- Adjusted the attack range of the Ranged Nireph in the Test Room to better match its behavior in Story Mode and Challenge Mode.

Version 1.2.8

- Fixed an issue where some Nireph voice lines were not affected by the Voice Volume setting.

- Changed the Chest Nireph so its dialogue is triggered starting from the third hit instead of immediately.

- Added an animation where the sleeping Nireph takes its pillow along when disappearing.