
1.1.7
- Fixed an issue where enemies would become staggered when their thrown daggers were Perfect Guarded.
- Updated option display formatting when equipment options reach their maximum values.
- Updated and added new combat animations for Asra (Attack / Smash / Counterattack / Stealth / Throw).
1.1.6
- Traps and items no longer appear during Berin's tutorial.
- Fixed an issue where Night Moss could be damaged during a stealth attack if its hidden position was attacked.
- Fixed an issue where some shields overlapped with the default shield appearance while equipped.
- Fixed an issue where challenge icons did not match the selected entries after repeatedly opening and closing the Challenge Mode selection window.
- Fixed an issue where Night Moss could not use stairs.
1.1.5
- Fixed an issue where Asra would not disappear after being defeated.
- Fixed an issue where Asra's animations were mixed with Night Moss animations.
- Fixed an issue where Asra would occasionally become stuck.
- Fixed an issue where Asra's story dialogue could appear while progressing through the Deep Zone in Viella Mode.
1.1.4
- Fixed an issue where newly added hidden rooms were not included in the map bounds, causing them to overlap with other maps.
- Fixed an issue where certain Nirephs could be hit by the Dagger Launcher from an excessively large range.
- Shield (equipment) reflection damage is no longer reflected by the Traffic Light challenge modifier.
- Fixed an issue where players could become poisoned during invincibility frames (Thrust).
1.1.3
- Fixed an issue where boss HP gauges would not disappear properly after defeating a boss.
- Hidden walls can now be damaged by all attack types, and their HP has been increased from 60 to 120.
- Fixed an issue where explosive barrels could chain-explode repeatedly under the Fireworks challenge modifier.
1.1.2
- Fixed an issue where object explosions would not drop Silver or items during the Fireworks challenge modifier.
- Fixed an issue where defeated enemies could reflect damage during the Traffic Light challenge modifier.
- Added color indicators for equipment reward rarity probabilities in Challenge Mode.
- Updated the map name display format in Challenge Mode.
- Improved Viella's bathtub interaction animation in the Hideout.
- Added two new hidden rooms.
- Fixed an issue where items were not reset when entering Challenge Mode immediately after returning to the title screen.
- Fixed an issue where the Keen Blade, Sturdy Body, and Agile Movement challenge modifiers in Challenge Mode applied excessively high values.
1.1.1
- Adjusted the calculation method for slow effects.
- Fixed an issue where players could still become poisoned after blocking enemy dagger throws while the Poison Blade challenge modifier was active.