In response to the feedback from early players on the game "EagleRoad: WorldRise", the official team conducted a careful retest and feasibility discussion on modifications. After scientific and comprehensive consideration, more than 30 optimizations have been optimized and improved. The first upgrade is as follows:
1. Optimize the game save mode from the original single save mode to (1+3) the current default 1 drawer+additional 3 drawer save mode, making the game easier and more flexible for players;
2. Optimize the difficulty level of the game, breaking it down from a single difficulty level to three levels: "simple, average, and difficult", allowing players to gradually progress according to their skill level;
3. According to the game levels, a new development of replay and replay mechanism modes has been added. Players can freely choose to replay and clear game levels based on their game completion status (while seamlessly inheriting the latest player data);
4. Added a 10 second absolute attack free protective shield for the protagonist during respawn, and increased respawn health (originally designed to be the highest 3 levels of respawn health, now adjusted to directly reach full health after respawn);
5. More than 20 types of cold weapons and long-range attack weapons have been added, and the damage data of each weapon has been scientifically refined and optimized based on the body parts targeted by the weapons;
6. Added and optimized over 80 sets of melee weapon display actions for the protagonist, as well as the sound effects of each weapon's strikes;
7. Optimize the respawn locations in various scenes to prevent the bug phenomenon of the protagonist getting stuck when respawn after death;
8. Optimize over 30 minor bugs reported by players in the early stages of the game;
In addition, the official is actively developing new soul games. If you have any game bug issues, please leave a post for feedback, and the official will solve them in the shortest possible time. Thank you for your support and concern.
