Release Notes:
- Fixed: the music was mute after the cut scenes;
- Fixed: the SFX before starting a level in the world map was too loud;
- Fixed: sometimes the visual effects did not play;
- Fixed: hitting Azdam before the fight would go to phase 2 directly;
- Optimized: the enemy spawning in Level 5-1;
- Optimized: the loot position of the sand worms;