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Patch v1.1.5 released

Release Notes:

  • Fixed: the music was mute after the cut scenes;
  • Fixed: the SFX before starting a level in the world map was too loud;
  • Fixed: sometimes the visual effects did not play;
  • Fixed: hitting Azdam before the fight would go to phase 2 directly;
  • Optimized: the enemy spawning in Level 5-1;
  • Optimized: the loot position of the sand worms;