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Balancing & Bugfixes

This update includes a series of balancing changes for fall damage, fuel consumption and ANI's corrosion to make the experience more enjoyable.

There are now more auto-save checkpoints to reduce the loss of progress when dying. But remember, you can also save the game whenever and wherever you want.

Furthermore, some areas like under the mushroom tree in the forest area did not provide shelter for ANI, which is now fixed.
We've also added a bugfix for the second Phoning Home sequence in the desert, which led to confusing situations without guidance if the sequence was initiated without ANI nearby.

We wish you all a great Halloween next week! If you liked the game, please leave us a review. It really helps.

Build and release context

Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.

  • Build 3253492 · public branch

    Steam updated · First observed