The goal with this patch is quality-of-life improvements, save game support, and continued early-game smoothing based on playtester feedback. Save game means you can finally close the game mid-run without losing progress. Star View lets you check the world map from anywhere, so you don't have to remember the map while in Trade, Events.
Features and interesting changes:
Save Game / Continue feature (one save slot for now)
Star View - peek the map from other situations
Hover tooltips on status effects
Revert move button in Battle (can now revert ship moves)
Continued early-game smoothing (sectors 1–15 slightly easier, sector 1-5 normalized to always 2–3 enemies)
Minor changes:
Macross counterattack no longer triggers on phasing ships and now respects on-kill effects
Hunter ability now costs 1 weapon cap (down from all)
Macross ability now costs 1 weapon + 1 move cap (down from all)
Ironmark side range nerf
Taiko Interceptor base max reduced to 2 (from 3)
Clarified ability text on Amun, Bastion, Khepri, Ptah, Skull
Can no longer recover unscavengeable ships
Tradescene now shows deploy/fleet capacity and inventory ships more clearly
Skip CLI scene text with spacebar
Clickable Discord link in main menu
More visuals in space
Various UI fixes (tooltip positioning, exhaust visuals on Macross/Amun/Taiko, context menu click-blocking)
