
Peeping Demo Update Notes
Peeking rework: Switched from "peeks per day" to a time-based system. Each interaction now consumes time.
Fixed clues appearing too fast and the final clue being unreadable in others' stasis chambers.
Added initial language selection on first launch.
Added pause time function (button next to settings).
Increased daily peeking time as the player survives more days.
Improved UI visuals and fixed text display errors.
