F.A.R.M.S.: Chill Factory launches on May 22
Void Harvesting, new machines, and major improvements since the demo
Hello everyone,
F.A.R.M.S.: Chill Factory is scheduled to launch on May 22 at around 11:00 UTC / 20:00 JST.
First, we would like to apologize for the sudden release date announcement so close to launch. We continued making improvements and adjustments based on the demo version until the final stage of development, and the announcement ended up coming much later than planned.
Since the previous demo, the game has changed quite a lot. Here are some of the major updates coming with the full release.
What’s new since the demo
Void Harvesting
Void Harvesting is one of the biggest new additions in the full release.
It is a simple tower-defense-style production feature where you build facilities to harvest resources from the Void. However, it does not include harsh penalties such as factory destruction or production sabotage.
Instead, Void Harvesting is designed as a relaxed production challenge. You place structures such as Void Beacons and Void Turrets, process the rewards you obtain, and gradually expand your factory with new resource flows.
It adds a new layer to factory building while keeping the calm, low-pressure feel of F.A.R.M.S.: Chill Factory.
Refreshed background
The default background has been changed to a simple black style.
This makes machines, items, and production lines much easier to see while building and managing your factory.
If you preferred the previous biome-style background, you can still enable it from the settings.
Improved controls and usability
We have also improved the overall controls and building experience.
One of the biggest usability additions is the new machine selection window, which makes it easier to choose machines and place them while building your factory.
New machines
Several new machines have been added for the full release, including:
Boxing Machine
Unboxing Machine
High-Speed Transport machines
Void Beacon
Void Turret
These additions give you more options for organizing production, moving items efficiently, and interacting with the new Void Harvesting content.
Thank you
Thank you very much to everyone who played the demo, wishlisted the game, or shared feedback.
We are looking forward to finally releasing F.A.R.M.S.: Chill Factory very soon.
See you at launch!
Plema Crafts
