Bug Fixes
- Fixed a bug where you were unable to recall reinforced flagships
- Fixed a bug with high flagship stats increasing costs but not stats
- Fixed some bugs around interceptions, you can now recall even when being intercepted, and recall timers are not reset after intercept
- Sped up cargo route loading in multiplayer
- 0,0 win tile is now a proper colony that doesn't break colony chain
- Attempted a bug fix for cargo routes under sending, will monitor progress
- Fixed a bug where building categories would be wrong after tab scrolling colonies
- Fixed the unkillable colonies bug where colonies/outposts couldn't be destroyed
- Fixed a bug where transmission notifications would sometimes happen twice
- Fixed a bug where you will revert back to main colony after completing actions
Gameplay Changes
- Shared faction radar screen now allows for more interaction (you can now intercept incomings, spy enemies, and reinforce your allies directly from the faction shared radar with new hotkeys)
- Clicking enter on an incoming attack from shared faction radar takes you to your ally location
