We recently passed 50,000 wishlists for Vampire Mistress. Thank you!
Vampire Mistress started from a fairly simple idea: a fantasy world ruled by vampires, where the player gets caught in their schemes while meeting all kinds of fantasy girls along the way.
We wanted to make something spicy, but with an actual story, a larger cast of characters, plenty of smaller scenes and side stories, and a visual style that feels distinctly ours.
We knew from the beginning that Vampire Mistress was a little different from many other adult games, and we honestly weren't sure how well that idea would resonate on Steam.
Seeing the discussions here, reading your Patreon feedback, and especially watching the wishlist count grow as quickly as it has recently tells us that maybe we are building something people really want.
That also gives us a lot of responsibility.
We are using our early Patreon builds to test new content and systems before release, and we have already added a number of options, usability improvements, and other small changes because players pointed out things that didn't feel right.
We want to polish those little details, but also fill the game with as many memorable scenes, character moments and small stories as we reasonably can.
So once again - thank you for helping us shape it.
Demo Update
Alongside this milestone, we have also released a new update for the Steam demo.
The main focus this time is giving a little more love to people with a controller in their hands.
We have expanded the game's Steam Input and controller support, but this is an area where we would especially appreciate your help testing.
We don't have a huge amount of experience with Steam Input ourselves, and it can be a surprisingly complex integration. We would much rather discover the strange little problems now than shortly before release.
If something behaves differently from what you would naturally expect on a controller, please tell us. We want to get this right well before the full game is released.
Localization Update
We have also updated the localization in the public demo.
You can try the translations now and let us know how they feel - especially if something sounds unnatural, becomes difficult to understand, or simply breaks the atmosphere of a scene.
Our localization workflow is still evolving as the game grows, and we will continue improving it along the way.
What's next
The latest Patreon Early Build is 0.0.2, which continues beyond the public demo and lets you play through the rest of your first night at Blackthorne Keep.
We are already working on next early build, which begins your first day outside the castle.
This part is taking a little more time because we are introducing new minigames that need to be balanced properly, along with larger introductions for Sorena, Lyrielle, Anja and Marien.
There is quite a lot coming together in this part, so we want to take the time to make it feel right.
If you'd like to follow the early builds and development more closely, you can find us on Patreon.
Thank you again for 50,000 wishlists ❤️
More soon.
