Intro - no pause and new looping animation + fresh coat of paint
Nightmare 1 - visuals altered for consistency with Nightmare 2 & 3
Cutscenes - no pause, new animations and details, restored mysterious voice in post-archives interlude
National Archives - Lore text and brethren secret added.
Added: Nightmare 2, cutscenes before and after mission 6 (subway and cathedral), second Brethren base exploration sequence and dialogue before and after mission 7, cathedral exploration + dialogue before and after mission 8, Nightmare 3, and exploration/one of the cutscenes before mission 9.
Added different footstep sounds depending on ground type (just a few variants)
Slight npc ai aggro fix, new animation for vocalizing while fleeing
Changed conversation focus point from npc head to chest for better camera framing
