We wont list all of our changes in these patch notes but here are some of them.
Controller support:
We have tried with our limited number of controllers at home, both PS4 and Xbox one should work. If you guys have switch controllers or other gamepads we would love some feedback on that!
Minimap:
So this was long overdue but there is now finally a minimap where you can see points of interests after they are discovered. Will later add the option to make it a bit bigger while holding a button.
UI:
We have remade a lot of the UI, primarily the inventory. The empty space to the right in the inventory is where we will display all the upgrades taken on the current run. Unfortunately we did not have time to add it to this play test,
Skill tree:
Unfortunately we had to remove the skill tree, the scope became to big and we realized that we cant just keep adding mechanics we have to focus on finishing the game and add content to what we have. Instead we are trying a bit less ambitious approach. Now when you level up you will be rewarded with 1 reroll, which you can use to either reroll the shop or the upgrade selection. Rerolling the upgrades will also increase the odds of getting a higher tier upgrade.
