Demo v0.2.0
Quality of Life Improvements
Visibility & Camera
Added outlines for Littles and certain dangerous creatures when they are obscured by environmental objects.
Hold Alt to reveal these outlines.
Village Member Panel
The Tab key now opens the Village Member Panel instead of cycling through Littles.
The panel displays each Little’s name, profession, status, danger state, death status, and Health.
Clicking a Little’s name will move the camera to that Little.
Camera Controls
Cycling through Littles has been moved from Tab to B and N.
Added camera movement using Arrow Keys.
Added Camera Pan Sensitivity and Camera Speed settings.
Tutorials
Added a new tutorial panel explaining how to respond when the alert “Something has entered your land.” appears.
Added tutorial guidance for using the Alt outline feature.
Balance Changes
Items
Warding Totem
Damage radius increased from 1 → 1.5.
Detection radius increased from Village Radius +5 → +6.
Beast Idol
Repel effect radius increased from 0.25 → 0.3.
Detection radius increased from Village Radius +9 → +10.
Dangerous Creatures
Bruiser
Health reduced from 350 → 300.
Skeleton
Skeletons now attack Demon-type creatures such as Bruisers and Runners, as well as Wanderers such as Nomads.
Malor
Slightly increased spawn chance (spawn rate was very high in v0.1.9–0.1.9a before being significantly reduced in v0.1.9b)
Malor now has a higher chance to spawn during fog, making foggy weather increase its spawn rate compared to normal weather
Skills
Tornado
Unlock cost reduced from 3 Skill Points → 2 Skill Points.
Mega Twister
Unlock cost reduced from 4 Skill Points → 3 Skill Points.
Audio Improvements
Reduced Me-ow’s roar volume (hearing range remains unchanged).
Reduced rain sound volume.
Added new alert sound effects for:
New Littles arriving
Visitors at the Ruined Sanctuary
Entity spawn alerts during “Something has entered your land.”
UI Improvements
Moved alert notifications closer to the center of the screen for better visibility.
Bug Fixes
Fixed an issue where the game could be vertically cropped on ultrawide monitor resolutions.
Note: Since ultrawide monitors were not available for internal testing, please report any remaining issues if they still occur.
