PATCH NOTES!
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Version 2.0.30 - 11/05/2019
[] Revolver can now equip Acog and Sniper scopes
[] Fixed Auto Select with Hotbar, should now auto equip and unequip Building Parts now
[] You can now fully rotate weapons from Customise UI
[] New First and Third Person Weapon Tracers
[] Fixed Weapon Customiser Settings Guns Attachments ingame, You may need to rebuy some Weapons
[] Now when you scrap a Weapon all Attachments will be lost too, and will need to be re-purchased if you decide to buy the weapon again
[] Fixed m14 Fire animation no correctly set from previous update
[] Added a new option for mouse smoothing, new default is now set to 0 smoothing, previous this was set 65% smoothing, you can change thru Options
[] Added a the top water surface while underwater looking up
[] Fixed DTSRS and AMR fov without any scopes
[] Improvements to weapon clipping from First Person
[] Lowered quality or the Sky background Blur
[] Removed grain and blood stain from all UI's
[] Increase all Bosses Health and Min/Max Damage Amounts
[] Fixed Flying Insect Avatar and wings sound fx
[] Round 3 Weapons recoil [Pretty much there now]
[] AKM rate of fire has been lowered to better match real work counterpart
[] New Fire sounds for AKM
[] Lowered the impact of Muzzle Flash and barrel smoke
[] Sword Damage Boost, Range Increase and Rate of Fire Increase
[] Improvements to Impact FX, Metal, Stone
[] New Blood FX for Zombies after decapitation
[] AI will now backup if too close to Attack, based on odds they wont always decide to move back