This update introduces the new Lucky Drop item along with 100 additional inclusions.
It also improves inventory management, mining information, UI usability, object placement, and fixes a rendering issue affecting some older GPUs.
【Lucky Drop Added】
Added a new item called Lucky Drop, which increases the chance of inclusions appearing.
One Lucky Drop can be purchased from the Shop per day.
Lucky Drops can also be obtained without a daily quantity limit by meeting certain conditions.
【100 New Inclusions Added】
Added 100 new inclusions, expanding the variety that can appear in rough stones.
【Inventory Management Improvements】
Fixed an issue where the rough stone count did not decrease after selling a stone from the inventory.
Improved the placement calculation for rough stones so they are arranged more efficiently.
A new panel now displays a list of the rough stones currently held in the inventory.
Using the highlight button on the list displays a cursor above the corresponding rough stone, making it easier to locate.
【Mining Information Improvements】
The mining scene now displays both the total number of minerals hidden in the area and the number already discovered.
【Improved Loose Gem Placement】
Implemented a more efficient initial placement system for loose gems.
【Improved Cutting System Explanations】
Added descriptions showing the advantages and disadvantages of each cutting method.
【UI Visibility and Usability Improvements】
Increased the size of slider handles to improve visibility and usability.
Reduced panel sizes across several scenes to provide more visible space for the game view.
Added mouse-over descriptions for the Ticket and Lucky Drop displays.
【World Map Usability Improvement】
The open/closed state of World Map panels is now saved, so panels no longer need to be reopened every time the scene is entered.
【Rendering Fix for Older GPUs】
Fixed an issue where textures in extended galleries could appear completely black on some older GPUs.
This update expands the inclusion collection system while also improving frequently used features across mining, inventory, galleries, the World Map, and the overall UI.
