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LONE WOLF: Horizon - v2.2.2 Patch

v2.2.2

CHANGES/IMPROVEMENTS

  • Healing spires are now random. Some will be active, some will not be active. This prevents people from knowing where healing spires will exactly be.
  • Fixed occlusion culling bug within Unity. If you were within certain buildings, some objects would not render. I had to change some occlusion culling baking settings, so now it’s back to normal.
  • AI are now much more realistic and smarter. They now have an artificial sense of vision. They check if any enemies are nearby, and within a certain degree (85 degrees, representing their field of view). If the enemy is within their field of view, they then check all enemies within the field of view for their distance from the AI, and the closest one is targeted. It’s slower than the original AI, but now it’s much more realistic and the game will play out better with this.
  • Fixed issues regarding resolutions from Unity’s Screen.resolutions variable. It wasn’t my fault specifically, so I created a workaround, so hopefully it works! Fixed Quit button in OPTIONS menu not quitting until unpausing.