After spending some time reading your feedback on the Roguelike update (Ascension), I’ve decided to remove the Steam achievements that were added with it.
The intention behind this update was to add optional content and increase the overall value of the game. The Roguelike Mode was meant as an additional way to play, and the achievements were introduced to complement that experience.
The response to this change has been more negative than I expected. I genuinely thought this would be a positive addition to the game, so seeing how it was received has been disappointing.
I’m also aware that some players already invested time into unlocking these achievements, and a few reached out asking for help with them. I know that removing them after that effort is frustrating, and I’m sorry for the inconvenience this causes.
Even if it’s not an easy decision, I believe removing these achievements is the right move for the game going forward. The Roguelike Mode itself will remain unchanged for now.
Thanks to everyone who took the time to share feedback.
