Mining in A Rogue Drone is not passive harvesting, it’s a skill-based system built around pressure and timing.

Crystals shift between blue and orange, and you have to match them with the correct mining beam in real time. Use the wrong beam too long and the crystal overheats. Push it too far and it explodes. Stop mining and the crystal begins cooling down.
It’s meant to feel more like managing a volatile system than simply collecting resources.

Mining can be upgraded through research:
reduce overheating from wrong beam matches
increase crystal yield
increase mining damage
reduce volatile color switching
Extracted crystals are part of a broader resource chain. Raw crystals are stored in Crystal Storage, and higher-tier materials can be processed through a Refinery, forming a full mining and refinement loop.
Those resources feed the larger progression system:
research new technologies
upgrade buildings
power defensive turrets
improve the player drone for escalating nightly attacks

The goal is for gathering, infrastructure and defense to support each other, rather than exist as separate systems.
One part of the larger Gather. Build. Defend. structure, starting to come together.
