Greetings, Expeditioners! Thank you all so much for your feedback and suggestions! We have just released the v1.0.3 update. Here are the patch details:
🔧 Adjustments & Optimizations
Optimized quest pacing and lowered the difficulty of certain early-to-mid stages.
Reduced the unlock requirements for classes.
Added DLC detection and retroactive compensation.
Optimized visual effects (VFX) when casting skills.
Adjusted the shop refresh timer logic.
Adjusted the tavern recruitment logic and added a refresh timer.
🐛 Bug Fixes
Fixed an issue where upgraded taverns could not recruit lower-tier characters.
Fixed a bug where certain tutorial/guide quests would get stuck.
Fixed an issue where enemies could cast clone/illusion skills infinitely.
Fixed an issue where material requirement numbers in the Blacksmith displayed incorrectly.
Fixed an issue where characters abnormally triggered invincibility after death.
Fixed an issue with Auto-Equip malfunctioning.
Fixed a spawn position error for "Golden Poop".
Fixed related issues with Turkish localization.
Wishing all Expeditioners a wonderful journey!
