
Happy Tuesday! We've got some pre-holiday bugfixes ready for you to enjoy, all to do with the recent Geist update, along with a deadly new trap to craft.
The most egregious bug that is resolved in this patch pertains to buliding not being allowed in certain areas - build away to your heart's content!
Check out the full list below, and enjoy! From the NVYVE Studios team, have happy holidays and an excellent New Year!
Features
- Added Blaze Trap
Balance
- Shock trap deals less damage but also stuns enemies
- Electicity damage now deals 1.5x damage to robots
- Fire damage now deals 1.5x damage to Geists
Fixes
- Fixed certain zones which were incorrectly blocking buildable items from being placed
- Fixed a blockaded area in which player could get stuck in new Geist area
- Fixed several props overlapping with level geometry
- Fixed several floating item spawn points
- Fixed an FX texture which was not scrolling correctly
- Revenants now correctly trigger traps
- Eletricity attacks will now correctly buff the Revenant's damage