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Patch 0.5.0.2 is Live - Holiday Bugfixes

Happy Tuesday! We've got some pre-holiday bugfixes ready for you to enjoy, all to do with the recent Geist update, along with a deadly new trap to craft.

The most egregious bug that is resolved in this patch pertains to buliding not being allowed in certain areas - build away to your heart's content!

Check out the full list below, and enjoy! From the NVYVE Studios team, have happy holidays and an excellent New Year!

Features

  • Added Blaze Trap

Balance

  • Shock trap deals less damage but also stuns enemies
  • Electicity damage now deals 1.5x damage to robots
  • Fire damage now deals 1.5x damage to Geists

Fixes

  • Fixed certain zones which were incorrectly blocking buildable items from being placed
  • Fixed a blockaded area in which player could get stuck in new Geist area
  • Fixed several props overlapping with level geometry
  • Fixed several floating item spawn points
  • Fixed an FX texture which was not scrolling correctly
  • Revenants now correctly trigger traps
  • Eletricity attacks will now correctly buff the Revenant's damage