Features
- Added dropdown to the replay viewing control that allows to switch between the view of different players.
Changes
- Updated map-gen-settings.example.json. more
Bugfixes
- Fixed, that when the server is slower then the client, the player input is stuck. more
- Fixed that using rail by the rail planner stopped replay. more
- Fixed that burner inserter didn't show fuel in the entity info. more
- Fixed that blueprint manipulation was broken in replays. (even opening the gui crashed the game) more
- Fixed PvP script error when 'DEFCON timer' was set too low. more
- Fixed that ctrl-click to transfer modules into assembling machines didn't work correctly. more
- Small improvement in mining logic when using rail planner. more
- Fixed an issue with un-researching upgrade-based technologies. more
- Fixed a layering issue related to the train stop visualization. more
- Fixed that player joined/left game messages weren't visible in the replay.
- Fixed that health bar of other players weren't visible.
- Fixed a rare crash when joining multiplayer games on Mac.
- Fixed crash when player with debuff sticker disconnected from game and later reconnected.
Modding
- Added recipe-prototype allow_intermediates.
Scripting
- Added events and remote interface to PvP scenario.
- Added LuaRecipePrototype::allow_intermediates read.
You can get experimental releases by selecting the '0.16.x' beta branch under Factorio's properties in Steam.
