Dear Supporters,
So in this latest update, I have found an interesting bug, thanks for a supporter who reported the bug in the discussion page. I guess as a player, not all of you would be keen to find out what is causing that. But, since this is an interesting one so I thought I would just share it here, who knows, it could help fellow developers in the future.
To be honest I never expect this could cause an issue...
So the bug was that the TV Console in Chapter 5 (Left Unsaid) disappeared instantly when you try to move it. After investigation, I found that the TV actually moved to underneath the ground, not disappeared. As you can see from the GIF below - the red line is a trace to detect the ground. It turns out that the line trace failed to detect the ground so the TV console is moved to below the floor.

I went to check on what is causing the ground trace to fail, then I notice the locations of the two floor tiles have a very small gap (i.e. 700.000015 and 700.000012 in X):

Then I update the value the locations to exact number, and the trace is now working, the line trace is able to detect the ground correctly:

Actually I never though that such a small decimal value could cause an issue like this. Anyway, lesson learned and I hope this sharing could be benefial to other as well.
P/S: In the end, instead of using line trace, I have changed to use sphere trace instead.
Apologize for not finding this bug myself, until now I still have no idea how I get pass that level while playtesting...
P/S: Thanks for the person who reported this issue, really appreciate that!
Regards,
JH Lee
