Hello everyone,
So I was not aware that the dirt's visibility has such a big difference in the developer build VS shipping build, the one you see VS the one I see.... Unreal Engine optimized a lot in the shipping build and hence the dirt textures had became blur due to downsized to lower quality issue. My bad that didn't tell Unreal Engine NOT to optimize the dirt texture as it is one of the most important feature of the game.
It took a while to get it done, but I finally managed to make the dirt texture to appear as where it should be. Here is the comparison:
Before (Dirt textures resolution has been reduced due to optimization):

Now (where it is supposed to be):

This new version (v1.0.6) mainly tackle this issue. I understand there are many feedbacks on-going (please keep them coming), and rest assure that I read all of them, and take note on all of them as well. It may not happen immediately but slowly I am adding in new features based on the feedback from you all. Thanks a lot for sending in the feedback, good or bad reviews, as long as it is a feedback, I gladly accept all of them because reviews / feedbacks can only improve the gaming experience. :)
So thank you to you all sent in feedbacks and reviews.
Regards,
JH Lee
