In today's update you'll find one of the first major overhauls: A completely revised Resting mechanic. Additionally we added some fixes to AI lane changing and spawning, improved the games performance and added NPC state icons.
You can find the full list of fixes and updates in the change log below.
Level Art
- Tunnel Entrance/Exit Collisions fixed
- Lighting fixed at certain bus stops
- Let's Player ads updated
Graphics
- Material fixed of the Police Check Marker
Gameplay
- Resting overhaul:
- When driving longer that 4h, you can now take a break after 2h of driving at Gas Stations, Service Areas or Bus Stops with a bonus to statistics, or anywhere else with a malus to statistics
- Added preconditions for taking a break: The bus needs to stand still, with engine off, doors opened and driver outside the vehicle.
- When rested, you're required to check the passengers and send the passenger count to Central via the "Check" Button in your Smartphone
- "Simple Resting" added to Control Mode Options
- "Resting Quality" added to Service Statistics
- "Missing Passengers" added to Service Statistics
- Events fixed (Police Control and Highway Blockages will now appear correctly)
Performance
- Technical and graphical performance improvements
GUI
- Leaderboard position fixed in player profile
- Added state icons to NPC (can be disabled in Game Options, with the exception for Resting)
AI
- Lane changing on Crossroads and in Tunnels disabled
- AI Spawning updated at Frankfurt Airport and around Service Areas and Gas Stations
